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![]() Phase 4: Acquiring all Cultural Goods and Researching Once huts are researched purchase remaining expansions with the CG of your choice.If along the way you pick up a couple expansions for mead, no big deal, the time hit shouldn't hurt too much. After making a mead brewery, focus your CGs on researching huts.I think you can get 4 expansions for under 20 axes. After shrines are acquired, buy at least 3-4 expansions with axes to make room for more shrines and eventually some mead breweries.If you can squeeze 2 it can help you get expansions sooner. Your first layout should basically be enough houses to make an axe smith or 2. This should be the first thing you spend axes on since shrines will be your main source of Copper income. This is the first research and it always costs 10 axes.(Don't rush to make 50 horns when you are still building axes). Do not intentionally go for a quest, simply let it complete itself when it gets done. You are going to be ignoring quests with this strategy.This is extremely important to do as it will help you know when to begin and end production of each CG. Include the CG cost of every single bit of research in the embassy advancements tab. The building ratio goal here is 6 hut:11 shrine:4 axe/beast and 5 hut:11 shrine:3 mead/wool (pictured at the bottom).Use only an 8/8/4 hr rotation on all buildings.Use only Huts, Shrines, and CG buildings.7 or 8 expansions (purchased with axes or mead).
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